Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts

January 28, 2015

Game project on Steam Greenlight!

Aww yeah! An indie game that I have been doing concept art for for the past year and a half or so just launched on Steam Greenlight!
As of now (1/29)  this game is still live!

It's a beautiful, well done game, everyone. If you have a Steam account, please vote for it or at least check it out and give your judgement then. ;) I can say that the people on this project have put a lot into it. Everyone is a working professional in their field who contributes to this project after work and on weekends.

Hanako is (so far) a team-based PC game, with options for several different warrior classes. The story is set in Sengoku (Warring States) era Japan, and follows two battling samurai clans.

Here's some of the art that I've done for it. :)





January 15, 2015

Podcast feature, and trip to Japan/ Taiwan

Hello all! It's been a while again.
Apologies for the silence. The new job in Austin has kept me quite busy; I've been doing a lot of work for it, but none of it is material that I can post just yet, so that'll have to wait.

In some exciting news, I was actually just in Japan for Christmas, Comiket, and New Years; and I got to meet up with Deconstructing Comics, a fantastic manga/comics podcast that I've been a long-time listener of. We sat down over coffee, and talked extensively about comics and comic conventions, including all the unique differences to comic cons between Japan and America. Give it a listen HERE!

And here's a dinosaur sketch I just did to make up for the recent lack of artwork. :)


 And here are a few pictures from my recent trip, which included Tokyo, Kyoto, and then a week in Taiwan. What a fantastic vacation it was. QuQ <3 br="">


















July 27, 2013

Tribeswomen concepts

Some more concept art stuff that I'm doing for my portfolio!
I wanted to draw a few characters that looked like they belonged to the same "tribe" in a far futuristic setting. For the one that's painted up, I had a young smuggler-for-hire in mind.



I'd like to paint up another one of them, but since I think I'm sparse on vehicles and ships in my portfolio, I'll have to focus on that subject first.

December 15, 2012

Near futuristic HK enviro


Here's an environment concept of a Hong Kong street scene I started months and months ago, but had left unfinished. It is for an original story I'm developing. I finally got back and finished it this past month! Also, I think my studio mates are getting sick of seeing it... so time to put it aside. ^_^


A few friends asked me about the process for this; I did start it out with a photo base for perspective purposes, mostly using my own pictures from Hong Kong and Taiwan. (I would post the raw composite if I still had it.) I have the linework posted a few entries back. :)
I think I used 20-30 photos, with different floors and doorways all being cut from different references, etc; and a few buildings in the farground were actually steel beams.

Here are a few closeups.